About Us
For the love of games.
We are a skilled team of Unity developers, artists and game designers based in sunny Cornwall; united by a vision for a games studio that values equality, creative agency and originality.
We are here to create genre-smashing story games that look great and feel amazing. Away with shovel-ware. Make way for games that subvert expectation and invoke excitement.
Meet the Team!

John-Arthur Meakin
Creative Director / Designer / Co-founder
I make sure dev runs smoothly for the team and guide the direction of our games toward their intended audience. I am also the team bizdev guy.
I like Rock Climbing and I got a C in Maths.

Emma Escott
Art Director / Writer / Co-founder
I’m a 2D artist with a passion for world-building and story-telling.
My additional duties include being the team’s scribe and occasionally providing excessive amounts of baked goods/dumplings/etc for moral support.

Byron Crowhurst
Technical Director / Programmer / Writer / Co-founder
I’m responsible for the systems, gameplay and AI. I advocate for accessibility in all our games. I also write dialogue and help with world building.

Nick Furniss
Technical Designer / VFX Artist / Co-founder
I like making things, sometimes even games! But mainly I just eat bread…
(Note from Director: Nick is a sharply talented and overly humble Technical Designer who can rapid prototype just about anything; and make it look good.)

Jamie Covell
Gameplay Programmer / Co-founder
As the lead gameplay programmer, I pretty much just code and do maths. I also spent 2 years as a professional axe thrower!

Gabe Lewis
Level Designer / Co-founder
My job is to document the levels, block them out, and place enemy encounters and scripted events. I am also the team’s pizza enthusiast.
